High Detailed and Optimized Golf Cart for Games
Features:
- Drivable vehicle with high detalization and no unnecessary polygons
- Unique design: free from copyright issues
- Customizable meshes: Roof, Solar Panel, Logo, Brush Guard
- Customizable cart behavior: top speed, engine torque, gear shift time (between D and R gear)
- Realistic sounds: Horn, Electric Engine, Electronic Coil Whine, Gear Switch, Tires, Impact
- Materials with tweakable parameters (Body, Plastic, Glass, etc.)
- Functional headlights
- Flip back on wheels functionality
- Full Gamepad support with collision force feedback
- Wheel rotation blur effect
- Trunk ready to carry physics-enabled objects
- Multiplayer ready
- Compatible with Rush Hour - Vehicle Animator
- Optimized blueprint and meshes, with Nanite used where applicable
- Efficient LODs for transparent meshes
Technical Details:
- Number of Unique Meshes: Various versions of assembled golf carts and additional static meshes (Cardboard Boxes - 6)
- Collision: Yes, automatically generated
- LODs: Yes, up to 5 LODs
- Pack includes:
- Golf Cart blueprint
- First Person character with Cart possession system
- Demo map
- Meshes needed for Golf Cart
- Lighting supported: Lumen, Baked, Mobile, Path Tracer
- Blueprints (5): Golf Cart, First Person Character, Interaction, Wheels (2)
- Input: Enhanced Input
- ChaosVehiclesPlugin required and must be enabled in the project
- Known Issue: Wheel Blur currently doesn't work in UE5.4 due to engine bugs