Name: Double Triangle Diner Restaurant Environment Pack
Details: This comprehensive asset pack offers a complete, highly detailed diner restaurant environment, designed for AAA-quality visuals and optimized for game development. Created by Dekogon Studios artist Gregory Smith, this pack includes a wide range of props, furniture, and architectural elements to create an immersive and authentic American diner setting.
Key features:
- 100 unique, highly detailed meshes
- High-quality textures (primarily 2K and 4K resolution)
- Master material setup for easy customization and consistency
- Modular construction and design for alternative layouts
- Channel-packed textures (Roughness, Metalness, Ambient Occlusion)
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Realistic post-processing and Look Up Table included
- Custom branding and labels, free of legal issues
- Optimized for game performance
Content breakdown:
- 100 meshes including diner furniture, kitchen equipment, architectural elements, and various props
- 310 high-quality textures
- 172 materials and material instances
Technical specifications:
- Texture resolutions: 4K (57), 2K (225), 1K (12), 512x512 (7), 256x256 (3), 128x128 or less (7)
- Collision: Automatically generated, mix of simple and per-poly based on asset complexity
- LODs: Unreal Engine generated "smallprop" LODs
- Supported development platform: Windows
This modular and optimized game-ready pack is ideal for creating realistic diner environments, perfect for games set in small-town America, retro-themed projects, or any game requiring a detailed restaurant setting. The modular design allows for flexible layout creation, while the high-quality textures and materials ensure a visually impressive result. With its extensive collection of props and architectural elements, this pack provides everything needed to build a convincing and immersive diner restaurant environment, suitable for both gameplay and cinematic purposes.